Join us and create a third-person character while learning the UE5 editor interface, Blueprint basics, third-person character setup, and the Enhanced Input System.
Part 1: Unreal Engine Fundamentals - Saturday, February 8, 2 - 3:30 p.m.
Create a development environment and learn the Unreal Engine's interface, how to manipulate and edit game objects, and the basic workflow for creating video games with Unreal.
Part 2: Unreal: Blueprint Programming Basics - Saturday, February 8, 3 - 5:30 p.m.
Create a program that controls the movements of a game object when changing input values at runtime in Unreal with Blueprints.
Part 3: Unreal: Third-Person Blueprint Programming - Saturday, February 15, 2 - 3:30 p.m.
Create a program to manipulate a third-person game's point of view with input values, and learn the core concepts around developing a third-person game.
Part 2: Unreal: Enhanced Input System Blueprint Programming - Saturday, February 15, 3 - 5:30 p.m.
Set up the Enhance Input System to collect input values from an input device and trigger a game character's locomotion behaviors.
Please provide your email at registration to participate and receive an email confirmation with your registration reference number. You can view your event calendar through attend.ocls.info/myevents.
Age Requirements: 13 - Adult
Recommended Prerequisite: None
Materials Fee: None
EVENT TYPE: | Game Design & Virtual Reality |
Mon, Feb 10 | 10:00AM to 7:00PM |
Tue, Feb 11 | 10:00AM to 7:00PM |
Wed, Feb 12 | 10:00AM to 7:00PM |
Thu, Feb 13 | 10:00AM to 7:00PM |
Fri, Feb 14 | 10:00AM to 6:00PM |
Sat, Feb 15 | 10:00AM to 6:00PM |
Sun, Feb 16 | 1:00PM to 6:00PM |
LYMMO Orange Line
LYNX Bus Link 3, 6, 7, 11, 13 and 51
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