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CLASSES & EVENTS | LEARNING & RESEARCH | ROOMS & STUDIOS |
Register 3 Seats Remaining
This eight-part class series teaches the essential skills to develop a third-person exploration game in Unity.
Please provide your email at registration to participate and receive an email confirmation with your registration reference number. You can view your event calendar through attend.ocls.info/myevents.
Schedule
Unity Fundamentals (Sunday, March 1, 4 - 5:30 p.m.)
Create a development environment and learn the Unity interface, how to manipulate and edit game objects, and the basic workflow of creating video games with Unity.
Unity: Programming Basics (Saturday, March 7, 4 - 5:30 p.m.)
During this class, we will declare, initialize, and execute custom variables and functions to learn how to Get and Set values to trigger custom behaviors.
Unity: Programming Character Locomotion (Sunday, March 8, 4 - 5:30 p.m.)
Program the player game object to move and jump while learning the basics of programming custom behaviors for your game objects with C Sharp (C#) in Unity.
Unity: Programming Input Actions (Saturday, March 14, 4 - 5:30 p.m.)
Program Actions to collect values from input devices and trigger the Player game object's behaviors with an Input Action Asset in Unity.
Unity: Programming a Third-Person Camera (Sunday, March 15, 4 - 5:30 p.m.)
Create a third-person camera system with a Cinemachine camera and program the player's rotation.
Unity: Importing Assets (Saturday, March 21, 4 - 5:30 p.m.)
Learn how to import assets into a Unity project from the Unity Assets store, third-party asset stores, and developer-made custom assets.
Unity: Controlling Animations (Sunday, March 22, 4 - 5:30 p.m.)
Animate the Player game object and learn to use Unity's Animation System.
Unity: Triggering Events (Saturday, March 28, 4 - 5:30 p.m.)
Learn how to set up colliders as triggers and create interactions among objects in your game.
AGE GROUP: | Adults |
EVENT TYPE: | Game Design & Virtual Reality |
TAGS: | unity | tic101 | tech-creative | gametic |
LYMMO Orange Line
LYNX Bus Link 3, 6, 7, 11, 13 and 51
Orlando Public Library is the headquarters and resource center for the Orange County Library System. The library has been located at this site since its beginnings as the Albertson Public Library in 1923. Public Reference Departments in Orlando Public Library include Children’s, Library Central, and Learning Central. The Children’s Library offers spacious areas, special programs, computers and story rooms for our youngest readers and readers to be. The Dorothy Lumley Melrose Center for Technology, Innovation and Creativity is located on the second floor. The Friends of the Library Third Floor Bookstore is open daily and recycles withdrawn and donated books to the community.