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Register to attend online 17 Seats Remaining
Online: Create an Escape Room VR Game Camp
3 Parts Class Series
Wednesday, May 27
4:00pm - 5:30pm
Online
Virtual Melrose Classroom 2Learn how to implement VR core concepts like locomotion, hand presence, and player immersion into an interactive VR experience while creating a VR Escape the Room Game.
Part 1: Set up the development environment, create a room and a player game object, and program the player game object's locomotion system to snap rotate and teleport. To teleport we are going to program the controllers XR Ray Interactors component and create a reticle to indicate the teleportation destination.
Part 2: Use UI game objects to create a VR heads up display for the purpose of communicating important information to the player as well as a control panel to materialize keys to escape the room. Add another XR Ray Interactor Controller to the player game object for the purpose of interacting with the UI game objects in the scene and activating the keys.
Part 3: Add an XR Direct Interactor Controller to enable interactions with grabbable game objects in the scene as well as adding hand presence and increasing the immersion of the player into the VR game. Use a Socket Interactor game object to snap the keys to the doors control panel. Program the door's control panel to open the door when the keys are inserted.
This is an online class conducted using Zoom. Please make sure to provide your email address during registration to participate. Before the event, you will receive an email from your event host containing a link to access the Zoom session. Alternatively, you can view and join virtual events by visiting attend.ocls.info/myevents.
You will need a computer with internet access and speakers or headphones to participate. A webcam and microphone are also recommended. Please be aware that by enabling video and audio sharing on Zoom, you consent to appear on camera and share your audio with the group. Please note that this event may be recorded. Out of courtesy to other participants, refrain from taking screenshots, photographs, or sharing information about the participants or the discussion outside of the event.
Android and iOS users must install the Zoom App from the App Store or the Play Store. Note that interactivity may be limited when using a mobile device. Additional information will be provided in the email from your event host.
Please note that Unity is recommended but not required for this class. You can download it from the following link: www.unity.com
Duration per Class: 1.5 hours
Age Requirements: Adult
Recommended Prerequisite: VR App Development Basics
Required Skills: None
Materials Fee: None
AGE GROUP: | Adults |
EVENT TYPE: | Game Design & Virtual Reality |