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Animate the Player game object and learn how to use Unity's Animation System.
Use Unity's animation system to transfer animations from one character to another. Set up animation clips as animation states in the animator controller. Create parameters that will enable transitions between the animation state when activated by user inputs.
This is an online class conducted using Zoom. Please make sure to provide your email address during registration to participate. Before the event, you will receive an email from your event host containing a link to access the Zoom session. Alternatively, you can view and join virtual events by visiting attend.ocls.info/myevents.
To participate, you will need a computer with internet access and speakers or headphones. A webcam and microphone are recommended as well. Please be aware that by enabling video and audio sharing on Zoom, you consent to appear on camera and share your audio with the group. Please note that this event may be recorded. Out of courtesy to other participants, refrain from taking screenshots, photographs, or sharing information about the participants or the discussion outside of the event.
Android and iOS users must install the Zoom App from the App Store or Play Store. Note that interactivity may be limited when using a mobile device. Additional information will be provided in the email from your event host.
Please note that Unity is recommended but not required for this class. You can download It from the following link: https://unity.com/
EVENT TYPE: | Game Design & Virtual Reality |
TAGS: | unity | ticve | tech-creative | gametic |