Animate a character's walk cycle and learn the basic tools and techniques for creating video game characters' animation sequences.
This is an online class conducted using Zoom. Please make sure to provide your email address during registration to participate. Before the event, you will receive an email from your event host containing a link to access the Zoom session. Alternatively, you can view and join virtual events by visiting attend.ocls.info/myevents.
To participate, you will need a computer with internet access and speakers or headphones. A webcam and microphone are recommended as well. Please be aware that by enabling video and audio sharing on Zoom, you consent to appear on camera and share your audio with the group. Please note that this event may be recorded. Out of courtesy to other participants, refrain from taking screenshots, photographs, or sharing information about the participants or the discussion outside of the event.
Android and iOS users must install the Zoom App from the App Store or Play Store. Note that interactivity may be limited when using a mobile device. Additional information will be provided in the email from your event host.
Please note that Blender is recommended but not required for this class. You can download It from the following link: https://www.blender.org/.
EVENT TYPE: | Game Design & Virtual Reality |
TAGS: | ticve | tech-creative | gametic | blender |
Mon, Dec 23 | 9:00AM to 8:00PM |
Tue, Dec 24 | Closed |
(Closed in observation of the Christmas holiday.) | |
Wed, Dec 25 | Closed |
(Closed in observation of the Christmas holiday.) | |
Thu, Dec 26 | 9:00AM to 8:00PM |
Fri, Dec 27 | 9:00AM to 6:00PM |
Sat, Dec 28 | 9:00AM to 6:00PM |
Sun, Dec 29 | 1:00PM to 6:00PM |
Any person requiring special accommodations to participate in any class or event due to a disability may arrange for accommodations by contacting the location at which the event is held at least seven days prior to the event.
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