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CLASSES & EVENTS | LEARNING & RESEARCH | ROOMS & STUDIOS |
Create a 3D Video Game Character (5 day)
Blender Class Series
Tuesday, July 08
1:00pm - 4:30pm
Orlando Public Library
Melrose Classroom - Second FloorJoin this 5-part class series and learn how to model, texture, rig, and animate a character for a video game.
Schedule
Part 1 - Blender Fundamentals - Tuesday, July 8, 1:30p-3p
Create a Robotic Hand and learn to navigate Blender's workspace, manipulate 3D objects, and the 3D content creation pipeline.
Part 2 - Blender: Character Modeling Fundamentals - Tuesday, July 8, 4p-5:30p
Create the base of a stylized 3D character and learn some of the most commonly used tools, techniques, and concepts involved with polygonal modeling in Blender.
Part 3 - Blender: Modeling a Character's Head - Wednesday, July 9, 1:30p-3p
Model a 3D Character's head and learn a basic workflow for creating proper topology and facial features optimized for animations.
Part 4 - Blender: Modeling a Character's Hand - Wednesday, July 9, 4p-5:30p
Model a 3D Character's Hand and learn the basic workflow for hand topology optimized for animations.
Part 5 - Blender: Texturing Fundamentals - Thursday, July 10, 1:30p-3p
Texture a six-sided die and learn the most commonly used tools, techniques, and concepts related to texturing in Blender.
Part 6 - Blender: UV Mapping a Character - Thursday, July 10, 4p-5:30p
Create the UV Map of a 3D character and learn the most common tools and techniques involved with UV Mapping in Blender.
Part 7 - Blender: Rigging Fundamentals - Friday, July 11, 1:30p-3p
Create a Rig for a Character's arm and learn the most commonly used tools, techniques, and concepts related to Rigging in Blender.
Part 8 - Blender: Create an FK-IK Control System - Friday, July 11, 4p-5:30p
Create an animator control system for a 3D Character's arm with a forward and inverse kinematic switcher.
Part 9 - Blender: Rigging with Rigify - Saturday, July 12, 1:30p-3p
Create an Animator Control System for a 3D Character using Blender's Rigify Addon and learn the common workflow and how to overcome setup pitfalls.
Part 10 - Blender: Game Character Animation Basics - Saturday, July 12, 4p-5:30p
Animate a character's walk cycle and learn the basic tools and techniques for creating animation sequences for video game characters.
AGE GROUP: | Teens |
EVENT TYPE: | Game Design & Virtual Reality |
TAGS: | tic101 | summer-teens | melrose-summer | gametic | blender |
Orlando Public Library
LYMMO Orange Line
LYNX Bus Link 3, 6, 7, 11, 13 and 51
Orlando Public Library is the headquarters and resource center for the Orange County Library System. The library has been located at this site since its beginnings as the Albertson Public Library in 1923. Public Reference Departments in Orlando Public Library include Children’s, Library Central, and Learning Central. The Children’s Library offers spacious areas, special programs, computers and story rooms for our youngest readers and readers to be. The Dorothy Lumley Melrose Center for Technology, Innovation and Creativity is located on the second floor. The Friends of the Library Third Floor Bookstore is open daily and recycles withdrawn and donated books to the community.