Learn how to set up colliders as triggers and create interactions among objects in your game.
Understand Unity's Raycast function, registering collisions, and identifying game objects in a game scene for the purpose of triggering events in a video.
AGE GROUP: | Adults |
EVENT TYPE: | Game Design & Virtual Reality |
TAGS: | ticve | tech-coding | gametic |
| Mon, Oct 27 | 9:00AM to 8:00PM |
| Tue, Oct 28 | 9:00AM to 8:00PM |
| Wed, Oct 29 | 9:00AM to 8:00PM |
| Thu, Oct 30 | 9:00AM to 8:00PM |
| Fri, Oct 31 | 9:00AM to 6:00PM |
| Sat, Nov 01 | 9:00AM to 6:00PM |
| Sun, Nov 02 | 1:00PM to 6:00PM |
Any person requiring special accommodations to participate in any class or event due to a disability may arrange for accommodations by contacting the location at which the event is held at least seven days prior to the event.
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