Texture a 3D model of a character and learn about the most commonly used tools and techniques to optimize your UV Mapping workflow.
This is an online class hosted through Zoom. Please provide your email at registration to participate. You will receive an email with a link to access Zoom before the event from your event host. You can also view and join virtual events through attend.ocls.info/myevents.
A computer with access to the internet and speakers or headsets is required. A webcam and microphone are suggested to fully participate. Please note that Zoom allows you to share your video and audio with the group. If you choose to enable these settings, you are consenting to appear on audio and video. This event is not being recorded and we ask that out of courtesy to the other participants, please refrain from screen captures, photography, or resharing information about the participants or the discussion outside of this event.
If using a mobile device, Android and iOS users must install the Zoom App (App Store | Play Store). However, please note interactivity may be limited. Additional information will be included in the email from your event host.
*Please note: Blender is recommended but not required to attend. Blender can be downloaded from https://www.blender.org/
AGE GROUP: | Adults |
EVENT TYPE: | Game Design & Virtual Reality |
TAGS: | ticve | tech-creative | gametic |
Mon, Dec 23 | 9:00AM to 8:00PM |
Tue, Dec 24 | Closed |
(Closed in observation of the Christmas holiday.) | |
Wed, Dec 25 | Closed |
(Closed in observation of the Christmas holiday.) | |
Thu, Dec 26 | 9:00AM to 8:00PM |
Fri, Dec 27 | 9:00AM to 6:00PM |
Sat, Dec 28 | 9:00AM to 6:00PM |
Sun, Dec 29 | 1:00PM to 6:00PM |
Any person requiring special accommodations to participate in any class or event due to a disability may arrange for accommodations by contacting the location at which the event is held at least seven days prior to the event.
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